The latest version of Unreal Engine, version 5.1, is here, and it’s a big one.
This time, developers are getting a ton of new features.
Here’s a look at the new stuff.
More content and graphics: Unreal Engine now supports “full-screen mode,” allowing users to see more of the game’s world, or at least the background.
That means the engine can show you all the objects in the scene at once.
When you start up a game using Unreal Engine again, you can use the built-in editor to change the settings.
This is a big change.
The old way was to load the engine with only the most basic content.
Now you can load up all the assets and make them interactive with the engine.
Also new is the ability to edit your graphics.
The engine can make changes to your image as you play, and those changes can be saved.
Finally, you’ve got more control over the engine’s rendering techniques.
Unreal Engine can now render objects in 3D space, so you can make them move in real time.
Now you can do stuff like add objects and scenery to a scene, or create a virtual environment out of real-world objects.
“You can now create a 3D environment,” the Unreal Engine website says.
“It’s just as easy to create one as a 3-D scene.”
It’s also possible to set up your own environment in a virtual version of the Unreal engine, so there are lots of new tools for you to explore.
The engine is also able to draw graphics to the screen, which are stored in the image cache, so if you want to play your games in a more immersive environment, you need to create and load that image.
New and improved features in this version: You can also edit and save your game’s assets.
You can save the file on the disk, and then use it to create an environment for your game.
You also can share those assets with friends.
This is very useful for a game that wants to be played by multiple people.
The game also works better with older hardware, because you can share that file between different PCs, instead of having it on the same drive.
And the new 3D engine can now run at higher resolutions and higher frame rates.
You also can use Unreal’s new DirectX 8 API, which lets games run at 4K or higher resolution.
That’s a huge deal for AAA games.
These new features come on top of the engine now supporting a bunch of new 3-dimensional game technologies.
There are a bunch more new 3rd-party 3-d tools as well.
Unreal 4 and 5 are still supported.